Mohamed Abouagour. Robot learning & embodied AI: LLM/VLM planning for real robots.
Evolution had a few billion years to figure out perception, reasoning,
language, and the rest of it. I’d like to skip the line. My research
puts large language and vision models in the closed loop of real robots:
planning, replanning when the world changes underneath them, and
grounding instructions in what the robot actually sees.
First author (with J. Nam, W. Jo, B.-C. Min) · Under review · 2026
LM-compiled dependencies keep cached semantic judgments valid as scenes change, so robots re-evaluate only what the change actually touches. Demonstrated on a Unitree G1 humanoid.
Embodied AI
Instruction grounding
LLM agents
ProcTHOR
Unitree G1
032025
ResPlan: 17K-plan vector–graph dataset
First author · Preprint · arXiv:2508.14006
A large-scale vector–graph corpus of 17,000 residential floor plans with rooms, walls, doors, windows, and the room-connectivity graph.
The viewer renders straight from the same .pkl released
with the dataset. Toggle the typed edges (via_door,
via_window, direct, adjacency) to inspect
the connectivity graph that conditions GFLAN.
loading…
syn-001 · 5 rooms · 10.0 × 7.0 m
03 / teaching
Teaching, mentoring & open-source
IU Co-Instructor Spring 2025 & Spring 2026
DSCI-D 321 · Data Representation (undergraduate)
Indiana University, Luddy School
Co-designed the curriculum; taught 100+ students time-series, Fourier, audio representations, graph theory, and the NumPy / data-engineering stack.
IU Teaching Assistant Fall 2025
Intelligent Systems I (undergraduate)
Indiana University, Luddy School
Led labs and office hours on search, probabilistic reasoning, and ML fundamentals.
Mentor · Google Summer of Code 2024
FURY · LLM-assisted developer tooling
Python Software Foundation
Mentored a contributor on integrating LLM-powered assistants with Discord, GitHub, and X for an open-source visualisation project.
Contributor · Google Summer of Code 2022
FURY · keyframe animation system
Python Software Foundation
Built play/pause/rewind, SLERP rotation, linear and non-linear interpolation, hierarchical transforms, and motion paths.
Selected awards
2025, 2026IULuddy Summer Research Fellowship· Indiana University
04 / about
Short bio
I am a PhD student in Intelligent Systems Engineering at Indiana
University’s Luddy School, working in the
SMART Lab with Prof. Byung-Cheol Min (previously
the Garyfallidis Research Group, 2024–2026). My research is
robot learning and embodied AI: LLM/VLM-based
planning and closed-loop replanning, belief auditing for one-shot
manipulation (Audit Before You Commit),
instruction-conditioned grounding (MIND, demoed
on a Unitree G1 humanoid), and generative environments for
embodied agents (ResPlan, GFLAN).
Earlier work includes differentiable analysis-by-synthesis
(PRISM, MICCAI 2026) and real-time spherical
primitives (Spherical Hermite Maps).
I co-instruct DSCI-D 321 (Data Representation), TA Intelligent
Systems I, and mentor for Google Summer of Code (2024 mentor, 2022
contributor). I am a core maintainer of FURY v2
(54+ merged PRs) and a contributor to DIPY, where
I shipped the Skyline ODF renderer and a compute-shader streamtube
generator for tractography. I hold a BEng in Electrical
Engineering (Computer Engineering & Automatic Control) from
Tanta University, Egypt.
Program PhD, Intelligent Systems Engineering (Aug 2024 – present)
Advisor Byung-Cheol Min · SMART Lab
Research LLM/VLM planning & replanning · manipulation under uncertainty
Seeking a Summer 2027 research internship in robot learning and
embodied AI, and always open to collaborations and research
conversations. The fastest line is email.